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Class Summary | |
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AgentMentalStateInterpreter | disagreement -> Spike: high, rest: low agreement -> Spike: low, rest (nu) average acceptance -> spike low, rest default refusal -> spike high, rest low belief -> spike low, rest high disbelief -> spike high, rest low liking -> spike low, obadiah middle, rest high disliking -> spike high, obadiah middle, rest low interest -> spike and obadiah low, poppy and prudence high no_interest -> spike and obadiah high, poppy and prudence low understanding -> all high no_understanding -> all low |
EmotionInterpreter | The EmotionInterpreter reads the emotions detected by the input modules, and if they are higher than a certain threshold this emotion is send to the user state. |
FacialExpressionInterpreter | |
NonVerbalInterpreter | The NonVerbalInterpreter receives Non-Verbal data from the NonVerbal Fusion component, and if the confidence is higher than the specified threshold it will put it in the userstate. |
TurnTakingInterpreter | The TurnTakingInterpreter looks at the behaviour of the user and has to decide when is a good moment to start speaking. |
UserPresenceInterpreter | |
UtteranceInterpreter | This class interprets the dialog and extends it with detected semantic features |
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